Independent studio · Est. 2024 · Bakersfield, California

Handcrafted software and games.

Zoignon Studio makes small, careful things: tools that respect the people who use them, and games built with the same intent.

Our work

Wymber alpha

A privacy-first space to map and understand your experiences. Everything stays on your device, sealed with a key only you hold. Put down a dot, connect the dots.

wymber.app →

Klei early prototype

A hand-drawn platformer prototype: candle-lit forests, mossy ruins, little worlds of keys and wax. It rests for now, but it has a soul.

The team

Four people, making things together since long before the paperwork.

Select a name for a short bio and links.

About the studio

Zoignon Studio LLC is a California limited liability company, founded in 2024 and based in Bakersfield, California. A few things we hold ourselves to:

Contact

Write to help@zoignon.com, or find us on LinkedIn.

Sophie Lambinet-Lacson

Video game composer

Sophie writes music for games: melodic, chamber-flavored, and full of feeling. She scored Klei, her credits include IdleOn, and she holds a BA in music composition from UC Santa Barbara.

Nathan "Thoune" Degenève

Game developer

Nathan builds the games: gameplay, systems, and the thousand small decisions that make a prototype feel alive. Klei's bones are his.

Daphné "Satomi" Lazzarollo

Visual artist

Daphné draws worlds. Her original universe, Satomi-Mreow, has been exhibited in France, and every hand-drawn asset in Klei came from her pen.

Jonathan Engeln Lambinet-Lacson

Operations

Jonathan keeps the lights on: operations, infrastructure, and shipping. He builds Wymber, writes Signals & Systems, and runs the studio day to day.

Klei

An early prototype, 2022

A small hand-drawn platformer made over a spring: candle-lit forests, mossy ruins, a swamp with an outhouse, and a shaman with a skull staff waiting at the end. Daphné drew it, Sophie scored it, Nathan built it, Jonathan kept it moving. It rests for now, but it has a soul.